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make sure you're using it in survival - it's supposed to print all media usage drawn from the cube, so being in creative or having other sources messes with it
great, thanks for confirming. I think it should be an easy fix then - hopefully just re-add the code that was removed. prioritizing as medium because hex is hard enough...
wiresegal, former hex contributor afaik no progress has been made; we'll close this issue when it's fixed on main
An audio comparison between 1.19 and 1.20 would be helpful.
What version of Hex Casting is this issue for? Do you know if this bug is still present in the 1.20.1 prereleases?
Confirmed - the code was changed over a year ago lmao. https://github.com/FallingColors/HexMod/commit/fae9a2eecd10085504d6580ed8ccb2a8d3a325ea#diff-116fccab746508f17a696f6e9f65ef7da923c5db5933241baf393f93c7af392eL18
Anyone know if this is still an issue in 1.20?
Closing as can't repro. May also be related to #725?
I'm fine with small PRs, if you do want to fix it.
@walksanatora since that tag exists, is this still an issue?