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[MapEditor] Implement Mario Maker-style map editing

Open LukeSaward opened this issue 1 year ago • 0 comments

Currently, the user must set the location, rotation and scale manually using numbers. By replicating the Blueprint code in the attached image, the user should be able to drag and drop objects such as elevators/lifts, platforms, buttons, cubes and springpads. image0.jpg

LukeSaward avatar Apr 22 '24 23:04 LukeSaward