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MapEditor: Add more than the default elements

Open oberien opened this issue 1 year ago • 0 comments

The first iteration of the map editor only allows moving existing elements. With UWorld::SpawnActor we are able to spawn more stuff. We might be able to attach these spawned elements to their respective LevelRoot.

  • Platforms
  • Cubes
  • Buttons
  • Lifts / rising platforms
  • Pipes
  • Jumppads

oberien avatar May 31 '23 19:05 oberien