play-clj icon indicating copy to clipboard operation
play-clj copied to clipboard

update entities in on-end-contact cancels changes in on-render

Open danjohansson opened this issue 9 years ago • 0 comments

Updating entities in on-end-contact or on-begin-contact will cancel changes in e.g. on-render where the step! fn is called, or if the (.destroyBody ...) fn is called, because compare-and-set! is used.

danjohansson avatar Apr 14 '16 15:04 danjohansson