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First shot at adding spec

Open LeonmanRolls opened this issue 9 years ago • 3 comments

Looking to get the ball rolling here. Let me know what you think, will be looking to refine the specs further in the future, for example some are only doing basic map? checks at the moment.

LeonmanRolls avatar Dec 19 '16 06:12 LeonmanRolls

Looks pretty good! Thanks for working on this. Are you planning on adding more?

oakes avatar Dec 20 '16 04:12 oakes

np, thanks for play-clj :) Sure I'll finish off the public methods in core for this PR and then hopefully go namespace by namespace.

LeonmanRolls avatar Dec 20 '16 07:12 LeonmanRolls

Okay think this is ready to merge! Tested the tutorial game with instrumentation on and had no problems.

LeonmanRolls avatar Dec 24 '16 05:12 LeonmanRolls