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Build workflow instructions - macOS host+target (+iOS/iPad OS target)

Open sptramer opened this issue 3 years ago • 6 comments

Describe the issue briefly.

We need instructions on how to build for each viable host platform. This is critical day-one content for any platform which we declare support. Currently, we are targeting support for macOS as a host platform, which also enables iOS and iPad OS as target platforms.

Which page(s) / section(s) are affected?

  • Basic build instructions: https://o3deorg.netlify.app/docs/user-guide/build/
  • macOS platform instructions: https://o3deorg.netlify.app/docs/user-guide/platforms/macos/
  • iOS/iPadOS platform instructions: https://o3deorg.netlify.app/docs/user-guide/platforms/ios/

Does this work have an engineering dependency? What is it?

Yes. This documentation requires the stable support for the following available in O3DE:

  • macOS host support
  • iOS/iPadOS host support

sptramer avatar Apr 30 '21 16:04 sptramer

This is obviously an experimental feature right now, so this is locked to "future release."

sptramer avatar Oct 04 '21 20:10 sptramer

OSX links link nowhere. Please help.

stereo3d avatar Dec 07 '21 00:12 stereo3d

Hi, any updates on this? Many of us are coding mainly on macOS and we can't wait to try the engine.

adrian-antoci avatar Jul 08 '23 00:07 adrian-antoci

CC @willihay - Normally I would not comment on this, but I happen to have a strong vested interest in making sure that this information is available ASAP.

sptramer avatar Jul 08 '23 17:07 sptramer

Attn: @chanmosq. I do not have the instructions, but she might.

willihay avatar Jul 10 '23 23:07 willihay

Thanks guys, can't wait to try on Mac.

adrian-antoci avatar Jul 11 '23 08:07 adrian-antoci