o3de-multiplayersample
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Teleporting causes noticeable/unexpected transitions in the anim state
Describe the bug Going through a teleporter can cause the player to enter strange animation transitions
Steps to reproduce Steps to reproduce the behavior: If you're running (toggle with shift) and get teleported the player moves with idle animation. If you run into the teleporter, you’ll get stuck in a running animation
Believe this is just a visual issue. All motion is removed from actor on teleport.