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## What does this PR do? It replaces the assets used in Ros2ProjectTemplate with those from the WarehouseAssets gem. ![preview](https://github.com/o3de/o3de-extras/assets/32801410/dd9007f2-4333-4de5-af13-40bffa5df3e6) *new template's preview* Additionally: - it fixes an issue where...

sig/network
sig/simulation

### Summary Add support for multiplayer (client/server) simulation to the ROS2 Gem, based on a (Gazebo-inspired) "fat-client" architecture, using an O3DE server for state synchronization among clients. ### What is...

kind/feature
sig/network
sig/simulation
status/active
feature/robotics

## What does this PR do? This PR updates prefabs in WarehouseAssets, ROS2/Assets, ProteusRobot to match changes introduced in o3de. Using o3de: `92921487211bf1cf859027fedf076afafb43215e` I created new project from `Ros2FleetRobotTemplate` and...

sig/simulation

**Describe the bug** The current instructions and build system to use the OpenXR Gem don't work anymore because Meta changed the content and layout of `Oculus OpenXR Mobile SDK` since...

kind/bug
needs-triage
sig/build

Ideally RoundRobinSpawner.h/cpp and Source/Spawners/IPlayerSpawner.h is deleted entirely, and removed from the cmake file list: https://github.com/o3de/o3de-extras/blob/development/Templates/Multiplayer/Template/Gem/Code/%24%7BNameLower%7D_files.cmake Remove game code references to RoundRobinSpawner and IPlayerSpawner as well (I think there's references inside...

needs-triage
good-first-issue
kind/feature
priority/minor
sig/network

## What does this PR do? Modifies behavior of ros2 following camera by modifying: - Add free movement (Removed always look at target in consequence) - Add rotation on mouse...

sig/simulation

The following fix was required on my Ubuntu to build the Multiplayer Template: ```diff diff --git a/Templates/Multiplayer/Template/Gem/Code/Source/Components/NetworkAiComponent.cpp b/Templates/Multiplayer/Template/Gem/Code/Source/Components/NetworkAiComponent.cpp index d8a7cb49..1865666b 100644 --- a/Templates/Multiplayer/Template/Gem/Code/Source/Components/NetworkAiComponent.cpp +++ b/Templates/Multiplayer/Template/Gem/Code/Source/Components/NetworkAiComponent.cpp @@ -16,8 +16,6 @@ namespace...

kind/bug
triage/accepted
good-first-issue
priority/minor
sig/build

I'm not able to build and open the sample project for OpenXR. The CMakeProjectBuildError log shows the following error: .../o3de-extras/Gems/OpenXRVk/Code/CMakeLists.txt:11 (o3de_gem_setup): Unknown CMake command "o3de_gem_setup". What am I missing? Thanks!

kind/bug
triage/needs-inforamtion
needs-triage
sig/build

**Describe the bug** The `o3de-extras` jenkins jobs fail randomly during the `asset_profile` step. The failure is always the same, but it occurs randomly: ``` [2024-02-13T16:39:20.258Z] AssetProcessor: ----------------------------------------- [2024-02-13T16:39:20.258Z] AssetProcessor: Asset...

kind/bug
needs-triage
sig/build
sig/graphics-audio

## What does this PR do? Copies non-essential, sample, experimental, test data and asset heavy gems from the `o3de` repo to `o3de-extras` to improve build times, asset processing times, bandwidth,...

sig/build
sig/core