Introduce has_velocity_dynamics
- Simple method to determine whether velocity/dynamics are present, which allows pos_vel() exploitation and helps determine whether full or partial rotation may apply
The tests fail because of some change I introduced the other day which should specifically prevent this. There's a specific BSP file that is stored in the secrets and only available to me as a maintainer, so I tried to skip the test if that env var isn't available. Obviously that does not work.
The tests fail because of some change I introduced the other day
no worries 👍
I'm also thinking maybe this new method should simply be named has_velocity
I guess what I'm now wondering is whether your application could directly use state.vmag_km_s() > 0.0 directly? I have no strong opinions here.