hyperpay
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A Flutter plugin to wrap HyperPay SDK for iOS and Android.
I’m taking a hard decision to **discontinue this plugin**, unfortunately. 😞 Many reasons include that I built it originally cause I was working on an app that uses HyperPay for...
Added new `easyPay` api ```dart Future easyPay({ required String checkoutId, required BrandType brand, required CardInfo card, }) ``` Which does not require any configuration from the client side. The possible...
Bumps [http](https://github.com/dart-lang/http/tree/master/pkgs) from 0.13.4 to 0.13.6. Commits f581ff7 Prepare to publish (#914) fa53651 Document that RetryClient may consume a lot of memory (#915) ffb4438 Fix maxRedirects documentation to mention ClientException...
1.0.0-dev.7 Fix: iOS issue with UINavigationController where the plugin doesn't work with other plugins How to solve the problem of tunneling control in the iPhone version 1.0.0.7
I got this error when I try to pay with apple: [HyperpayPlugin/getCheckoutID] HttpException: 400: {"result":{"code":"200.300.404","description":"invalid or missing parameter","parameterErrors":[{"name":"entityId","value":null,"message":"invalid or missing parameter"}]},} however, the entity id passed to the method **getCheckoutID**...
in your doc please update line in screenshot with this implementation (name:"oppwa.mobile-4.8.0-release", ext:'aar') 
Executing this line ` final result = await hyperpay.pay(card);` Results in this error `Could not cast value of type 'NSNull' (0x7ff863f30f58) to 'NSString' (0x7ff863f2e638).` and app crashes. `hyperpay: ^1.0.0-dev.7`
after adding the package and following all steps iOS application gets an error while launching. I attached image please any one can help
Hello, I am getting this error whenever I try to make payment, then I close the app on Android devices only. E/ActivityThread( 6995): Activity io.flutter.embedding.android.FlutterActivity has leaked ServiceConnection com.nyartech.hyperpay.HyperpayPlugin$cctConnection$1@d6b85e0 that...
Why won't the webview page close after time or click "click here to continue"?  