4294967295 unknown action id
This action id seems to be related to overkill damage, but not sure exactly what. I have seen it on multiple characters. Needs some testing to confirm.
Eugen with 3 Grenades + Detonator fully charged on dummy triggers it.
4294967295 is max unsigned int32 number. and -1 in signed int32 -- if that helps
I see. I have seen it so far on Zeta, Io, and Ferry. In each case they were the last hitter of the boss. However, it does not reliably appear on every fight. Overkill damage is just a guess, it might be related to something else.
as a note, i know it is signed int but i use negative number for custom action type so i'll keep those action id as "big number"
Adding an example image as reference. Still no progress on figuring out what this is.
It seems this id for Zeta is a Infinite Wonders with Dodge Cancel. I'll make the addition and a PR for Zeta.
Still unknown for Io and Ferry.
i currently think this value maybe a common id which is "action damage after offset/cancel", anyone can give a hend on verifying this?
I'll add that Cagliostro also gives this action id when using dodge to cancel her Pain Train move.
I can also add into this occuring on Narmaya as well, gave the parser to a friend to try and they sent me an image with that exact same ID
It seemed to be occurring from her Butterfly Projectile that comes from switching (Dawnfly/Pink) to (Freeflutter/Blue) on Stance Finisher. The condition much like the ones you stated is when you input a dodge just as it goes off.
found it on cag too but this was on cag ai so no idea what this from
found it on cag too but this was on cag ai so no idea what this from
This is because of Ouroboro that appears from Pain Train and Alexandria. If you input a dodge while its attacking, you overwrite the action and causes one of the hits to use the dodge's ID instead of the skill.
This is the same for Katalina's Summoning of Ares. Ares doesnt have a link attack ID but inputting a guard before the action takes the ID of 700. Narmaya has it too and noticed some characters with these ID are capable of having damage overwritten from that moment.
Just noting here - Djeeta/Gran also have this action id for their "Roter Bug" which is caused by dodge cancelling while a skill continues to deal damage. A skilled player will use this to their advantage this as it adjusts the damage cap of their skills.
I've addressed it as such in #84.
Just noting here - Djeeta/Gran also have this action id for their "Roter Bug" which is caused by dodge cancelling while a skill continues to deal damage. A skilled player will use this to their advantage this as it adjusts the damage cap of their skills.
I've addressed it as such in #84.
so i think maybe 4294967295 should be a common id which means "action cancel"?
Specifically, it seems to be triggered by dodge cancel on most characters. So far of what's mentioned in this thread I think only Eugen has an exception to the dodge cancel rule.
