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is there a build for windows (amd64) ?

Open aperveyev opened this issue 6 years ago • 2 comments

I tried to compile it but got:

  • Imaging.h not found then found it in Pillow-6.2.0 source got
  • nv_core_h. not found then found it (and many others dependent includes) in nvxs-1.0.2 source got
  • nv_ml_som.h not found then found in in Nagadomi (animeface & nv) sources, compile all with warnings and then got
  • nvxs.lib not found and then stopped because it's cirtainly wrong way Visual studio 2019

aperveyev avatar Oct 13 '19 06:10 aperveyev

I've just released v2.0.0 with wheels (prebuilt binary packages) for Linux and macOS. But Windows support is still unavailable mainly because I don't own active Windows machines.

nya3jp avatar Apr 04 '22 11:04 nya3jp

I tried the configuration in nv_config.h but it didn't work. Hopefully a Windows version of the build method will be provided.

// VC++
#define NV_ENABLE_CUDA   0  // CUDAを使うか
#define NV_ENABLE_CLOCK  1  // nv_clockを使うか
#define NV_ENABLE_SLEEP  1  // nv_sleepを使うか
#define NV_ENABLE_SSE2   1  // SSE2を使うか
#define NV_ENABLE_OPENCV 1  // OpenCV変換を使うか
#define NV_XS            0  // Perl用

Sun-ZhenXing avatar Jun 19 '24 06:06 Sun-ZhenXing