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Random data generation in Swift

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The `ARC4Random` type may be better off if it could 1. Be (re)seeded 2. Be independent of `arc4random()` and `arc4random_uniform()` 3. Have independent instances

RandomKit should be able to generate random floating-point values with various distributions. They should: - Not add too much compile time - Be modular - Be fast Rust's [rand crate](https://github.com/rust-lang-nursery/rand)...

With the introduction of `BinaryInteger` in Swift 3.2, ShiftOperations is no longer needed. Currently it's only conditionally included in SPM for Swift >= 3.2 in [Package.swift](https://github.com/nvzqz/RandomKit/blob/1dc13f2f9fe0770576243b5899dfd88525f4457c/Package.swift#L47-L49). It should also be...

I have used `swift package add-dependency https://github.com/nvzqz/RandomKit.git --from 5.2.3` command to add package dependency and tried to build the project using command `swift build` i'm getting following output: ```Fetching https://github.com/nvzqz/RandomKit.git...