editGAN_release
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The editing vector can not work well on different viewpoints
Hi, I have great fun with the excellent work! However, I find a problem that, when I create a custom editing vector on view0 ( add a row of seats) and add the editing vector to the style code of view1, the view1 does not produce a car with a new row of seats.
view0:
view0+editing vector:
view1:
view1+editing vector:
Interesting finding! In my experience, the editing vector is not that view conditioned. But you may need to adjust the scale.
Oh, Thanks for the active reply! Does the 'scale' mean the coefficient of the editing vector when is added to original style code(i.e. code1 + scale * editing_vector)? I tried enlarginging the scale(from 1.0 to 2.0). The large scale does change the shape but the result is not plausible.