nutti
nutti
Issue was moved to blender repo. https://projects.blender.org/blender/blender/issues/135228
@JonathanPlasse I agree with your idea. `inputs` whose data type is `NodeInputs` is common class used in many nodes. https://docs.blender.org/api/current/bpy.types.Node.html#bpy.types.Node.inputs So, generating mod file is a good solution to solve...
@30350n Thank you for challenging this issue. I think this should not output to mod files which requires lots of computing resources. It is good to add `transformer` class for...
@30350n OK, I misunderstood about it. In the case, mod file option is the only way. I think creating a new script is a better way to do it because...
@30350n I'm considering adding your code to https://github.com/nutti/fake-bpy-module/blob/main/src/gen_modfile/gen_external_modules_modfile.py is not a good idea because this targets to generate mod file for external modules. So, is it possible to create a...
@30350n Do you need any help about this?
Will `_NodeInputs` not be accessible from the user? If so, you can mimic the name from `_NodeInputs` to `ShaderNodeBsdfDiffuse_NodeInputs` (or something else) and define this class outside of the class.
@30350n Any update? If you need a help, please let me know.
@biiizunga See [FAQ](https://github.com/nutti/Screencast-Keys/blob/master/docs/faq.md#failed-to-install-this-add-on). This is a common issue and can be solved by restarting/reinstalling Blender or reinstall this add-on.
@biiizunga Any update?