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Reconsider awaiting on sleep on pressKey/releaseKey when autoDelayMs == 0
Short overview
When calling pressKey
/releaseKey
, the sleep
function is awaited no matter the delay set in autoDelayMs
. However, due to the way sleep
is implemented, using a setTimeout
, a non-negligible delay is introduced nonetheless, and there are no guarantees on its upper bound.
Therefore, I propose that a special case is added to handle a delay of 0, so that applications that require low latency can run as fast as possible.
Use case
- Low-latency applications
- Interactive experiences
- Video-game automation
This issue is stale because it has been open for 30 days with no activity.
This issue was closed because it has been inactive for 14 days since being marked as stale.
@s1hofmann is this being prioritized? Just curious
@himat It's not my top priority at the moment.