cathook
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Training Software for the game Team Fortress 2
## System Information **OS:** Linux **DE:** CathookOS **Cathook Version:** ![image](https://user-images.githubusercontent.com/71278545/117126384-bc97a600-adab-11eb-9b82-5b178bc78c23.png) ## Config used [Luntik.conf.zip](https://github.com/nullworks/cathook/files/6426252/Luntik.conf.zip) ## Description Regardless whether their namesteal option is set to Passive or Active, their names only...
## System Information **OS:** Linux **DE:** CathookOS **Cathook Version:** Latest ## Config used Any. ## Logs / Crash Report None sadly. ## Description Anytime a bot crashes for no or...
## System Information **OS:** Linux **DE:** CathookOS **Cathook Version:** April 3, 2021 ## Config used [mine.conf.zip](https://github.com/nullworks/cathook/files/6435641/mine.conf.zip) ## Description Quite simply, proj aimbot doesn't seem to support pipes and arrows, as...
## System Information **OS: Arch linux** **DE: XFCE** **Cathook Version: newest** ## Config used Doesn't matter ## Logs / Crash Report Doesn't matter ## Description When you are setting sv_cheats...
A new TF2 update caused a bunch of signatures to break. * In ATTRIB_HOOK_FLOAT() ``` [12:11:29] THIS IS SERIOUS: Could not locate signature: ============ "E8 ? ? ? ? 8B...
**Quick Description** If the bot hasnt achieved a certain score within a certain amount of time, it leaves the server. Example: If a bot has only 2 score after 3...
### Viewmodels * ~~Draw the Viewmodel while Zoomed with "Remove Scope" enabled.~~ (render zoomed exists) * Viewmodel Position sliders (x, y, z). * Viewmodel color pickers for Hands and Weapons....
Bots should take teles shouldn't they? Bots taking teles could be something cool to see in cathook. They could take any team tele they see and store is location as...
## System Information **OS:linux** **DE:ubuntu linux** **Cathook Version: bleeding edge build july 3rd ** ## Config used anny cfg does this ## Description aimbot snapping/locking onto a corner of the...
Two improvements: * Use binary search for time prediction in ProjectilePrediction(). We get very tight mindelta with same time complexity. (Flag: `debug.pp-bsearch`) * Account for projectile gravity drop. (Flag: `debug.pp-gravity`)...