nukeop
nukeop
I need to reinitialize butterchurn on canvas resize because of an implementation detail causing the visualizer not to be rendered otherwise when the visualizer screen is entered for the first...
User chats work perfectly, are group chats getting implemented any time soon? I noticed that some protobuf messages connected to this functionality are missing - sadly I don't have any...
I'm slowly figuring out group chat. For example, I managed to get joining group chats to work. You have to use non-protobuf messages (Msg class) serialized to bytes. For example,...
I figured out something more advanced: receiving group chat messages. In `steam/core/msg.py`, in the `Msg` class constructor, I added this condition to the chain creating the appropriate message body: ```...
Yes, that works. I will post a pull request later today (with example usage in the docs) and next week I'll try handling events where people enter/exit chat, and sending...
This is useful, but I do not believe this is 100% correct though. For example, I am now working on enter/exit events for group chat. The client receives `ClientChatMemberInfo` when...
I want to implement the ClientChatEnter event which happens when you enter the group. It should return these parameters: ``` steamIdChat steamIdFriend chatRoomType steamIdOwner steamIdClan chatFlags enterResponse numMembers chatRoomName memberList...
I will check this out once I get home. I am able to parse this correctly in a primitive way like this: ``` nullId = struct.calcsize("
Great, when I make a pull request I'll use the new structure. Are those MessageObjects parsed somewhere, or are they only declared? I figured I could add this as a...
Nope, `vdf.binary_loads` gives me this error: ``` SyntaxError: Unknown data type at index 15: '`M ``` Here's example binary data in urlsafe base64-encoded form (use base64.urlsafe_b64decode to get the data;...