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IconImage is not the correct size and does not scale
I am trying to use images in PushButton icons.
PushButton:
icon = Icon(images=[IconImage(image=load_image('my_image.svg'))])
The image is displayed, but it is neither the size of the image nor does it scale with the PushButton size (as defined in constraints). I tried setting the raw_size and size for the Image but that had no affect. It is displayed very small, like 6x6, but the image in 64x64 and the PushButton is 96x100. I tried with both an svg and a png.
I'm realizing that I can't figure out how to size the PushButton any other way than to add text and style the font_size. It seems to ignore height constraints. What am I missing about this?
Off the top of my head, a PushButton tend to stick to its natural size even if more space is available. Try playing with limit_width and feel free to check the other attributes available on ConstraintsWidget subclasses.
You might also have to use a style sheet. That will trigger Qt to disregard the platform rendering style, and it will behave more like stylable/clickable box, which sounds like what you are after
On Mon, Aug 26, 2024 at 12:14 PM Matthieu Dartiailh < @.***> wrote:
Off the top of my head, a PushButton tend to stick to its natural size even if more space is available. Try playing with limit_width and feel free to check the other attributes available on ConstraintsWidget subclasses.
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