zephyrus-store-preview-new-syntax
zephyrus-store-preview-new-syntax copied to clipboard
My rewritten zephyrus store
```sourcepawn //// store.sp // // F:\Rodopoulos HvH\Nova pasta\zephyrus\addons\sourcemod\compilar\include\tf2items.inc(6) : error 417: cannot read from file: "tf2" // F:\Rodopoulos HvH\Nova pasta\zephyrus\addons\sourcemod\compilar\store.sp(31) : error 417: cannot read from file: "tf2" // F:\Rodopoulos...
that gives you X credits for 30 kills, for 10 wins on de_mirage map etc
Non-bought MVPs can't be previewed when dead, but bought ones can Everything is in the title I believe, that's weird and just shows it is an unneeded restriction.
Hi, I'm having a problem with the zombie and human classes. I don't know if I should use the same plugin for both, should the model be enabled or not...
I had the playerskins plugin on multiple servers and have slowly had to remove it from each server because it's causing crashes. We have a precacher (S_Downloader), but despite that,...
This PR makes commands customizable through cvars. Not sure if not updating the .cfg file could be a problem, or if the plugin would just use the default values in...
In this PR I added purchase VIP with VIP Core (by R1KO). #154 requested this and I upload my own code (I had to change a few things, so it...
I want to implement a function to unlock different projects for different vips. For example, vip1 can only use footprints for free, and vip2 can only use player skins for...
 I don't know why. I compiled the latest version and found that store.phrases doesn't work. No matter how I modify it, the text in the game won't change. So...
Hi! i try to use the Mvp part, when i want to hear a preview of the sound, i get this error in console: SV_StartSound: mvp/sound.mp3 not precached (0),