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Entity 113 (113) is invalid

Open szogun1910 opened this issue 3 years ago • 4 comments

L 02/04/2022 - 23:54:33: [SM] Blaming: store/store_misc_lootbox.smx L 02/04/2022 - 23:54:33: [SM] Call stack trace: L 02/04/2022 - 23:54:33: [SM] [0] GetEntPropVector L 02/04/2022 - 23:54:33: [SM] [1] Line 664, store_misc_lootbox.sp::Timer_Color L 02/04/2022 - 23:54:34: [SM] Exception reported: Entity 113 (113) is invalid

szogun1910 avatar Feb 04 '22 22:02 szogun1910

Can you tell me what did the last action when this error occur?

nuclearsilo583 avatar Feb 05 '22 11:02 nuclearsilo583

When trying to open the cases

szogun1910 avatar Feb 05 '22 11:02 szogun1910

probably a new action from the game cause this (round end, map end, etc...) this make the game start the new round/map when the case entity is still being opened.

nuclearsilo583 avatar Feb 05 '22 14:02 nuclearsilo583

It is quite possible, and would it be possible for you to add an option that will allow you to use it only for "x" seconds after the start of the round

szogun1910 avatar Feb 06 '22 16:02 szogun1910