RustRoguelike
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This Rust Roguelike is a Roguelike written in Rust.
Try to run check_map on vaults before they are used, as a test to see if there is a vault that is causing a problem.
Currently restart is just like finishing a level. It should actually reset everything, including health and energy back to initial levels.
Make sure that cursor over tall grass says that it is tall grass.
We should implement a help screen that you can access in the pause menu or by pressing "?". If we want people to playtest the game, the controls will need...
Add abilities as baseline things that you can do that are not class skills and are not related to items. All use energy. These would be displayed above the skills,...
Sometimes the abilities list appears to be cleared. Make sure that these are kept between levels.
Sometimes the game crashes when I generate a level, with this message: there are too many types of entities on a single tile! 
This entity has not been used for a long time, but is still checked for in some places. Just remove this code- if we add mouse support later we will...