RustRoguelike
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Stamina
This issue tracks the idea of trying out a new resource called stamina.
Stamina would be something like: five bars wall jumps, attacks use 1 of 5 and recover when you do other actions. Recovery is 1 per 3 turns.
Running may or may not- try this out. Try out passing turn gives 1 per turn instead of 1 per three turns.
Some way to translate energy into full stamina.
Consider using a green number to indicate gains and loss of stamina, and maybe yellow for energy.