RustRoguelike
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Using Spear Attack did not pass turn
At the end of the action log, I used a spear to stun a golem beneath me, and it did not pass the turn.
It looks like some attacks did not take up a turn.
I changed this to always take a turn, whether or not the attack hits anything. This seems more correct, but we can discuss if there are cases where this should not occur.
Using the spear to attack open tiles now causes the game to hang.
I haven't been able to replicate that hang. It seems like there is a mysterious hanging situation that can occur, but its not clear what the conditions are.