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A very simple marching cubes example.

Very simple marching cubes/naive surface nets example.

Depends on GLUT, GL, GLU and a C++11 compiler.

Run ./compile.bash, enjoy!

  • LMB and drag mouse to rotate the camera, WASD to move the camera.
  • RMB to open a menu with various options:
    • Marching Cubes (flat shading)
    • Marching Cubes (smooth shading)
    • Naive Surface Nets (smooth shading)
    • Toggle Wireframe

Public domain.