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A very simple marching cubes example.
Very simple marching cubes/naive surface nets example.
Depends on GLUT, GL, GLU and a C++11 compiler.
Run ./compile.bash, enjoy!
- LMB and drag mouse to rotate the camera, WASD to move the camera.
- RMB to open a menu with various options:
- Marching Cubes (flat shading)
- Marching Cubes (smooth shading)
- Naive Surface Nets (smooth shading)
- Toggle Wireframe
Public domain.