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Add "select" callback to Catapult controller

Open npryce opened this issue 13 years ago • 0 comments

The "select" callback would be used for selecting an item in the game to control. The callback would return the start point of the catapult if something is selected or nil if there is nothing where the user has touched, in which case the catapult gesture would not be started.

npryce avatar Jan 21 '12 11:01 npryce