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2D Intersection - Ray-Rectangle
Implement a ray-rectangle intersection test with the following signature:
public static bool Intersects(this Ray2F ray, RectangleF rectangle)
Call that method from
public static bool Intersects(this RectangleF rectangle, Ray2F ray)
If you can, provide an overload with an out parameter containing the intersection point(s).
Write at least one unit test illustrating your solution, and/or add any reference links as comments.