game-math
game-math copied to clipboard
3D Intersection - Ray-Box
Implement a ray-box intersection test with the following signature:
public static bool Intersects(this Ray3F ray, BoxF box)
Call that method from
public static bool Intersects(this BoxF box, Ray3D ray)
If you can, provide an overload with an out parameter containing the intersection point(s).
Write at least one unit test illustrating your solution, and/or add any reference links as comments.