ofxPDSP
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openFrameworks addon for audio synthesis and generative music
Using OF 0.11.2 on OSX Big Sur if I patch a VAoscillator it works ok. `osc.out_sine() >> engine.audio_out(1); ` if I have a WhiteNoise object called wNoise and do this...
I've looked at the documentation but I cannot understand how 'switch' works. There appears to be no method for setting a switch to a particular "position".
using the example_basics1_patching on osx with OF 0.11.2. The pitch numbers don't appear to make any sense. Trying to set the frequency of an oscillator. `100.0f >> osc.in_pitch();` gives 2.62kHz...
Hello. Everything seems to work fine up until now, but found a bug when I quit the compiled application, either by the ESC key binding or by clicking the x...
Hi, long time since my last message. I hope everything is ok. I have an array of Patchable called `effects` where each one is actually an effect (BasiVerb, VAFilter, etc)....
If not, can you give me some insight on how this could be implemented ? thanks
Could the includes be structured differently to decrease complication time, for example I need to include ofxmidi even when I don't use MIDI, I also see all of the possible...
Hey, @npisanti ! I'm trying to figure out the AudioPlayer example. Could you tell me how to access the AudioPlayer options outside of the GUI? I figured out how to...