obs-vkcapture
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Glitches in emulated games
I use obs-vkcapture/obs-gamecapture on Arch to record emulated games sometimes. For emulation I typically add the appimage to Steam as a non-Steam game, and use the launch option from there.
In this case it is RMG (popular custom Mupen64 client) most of the games I try to record (Both Banjo games, Donkey Kong, etc) end up like this when using Game Capture:
Yet they look normal using Window Capture:
The frames get all jumbled in the resulting recording, it does not happen on my screen when playing only in the recording. Not all games have these issues, I was able to fully record Super Mario 64 from Game Capture, but for some games I must use Window Capture or I get these glitches. I cannot find the source of the issue, the logs show nothing out of the ordinary