David Rosca
David Rosca
Can you build obs-vkcapture in debug and get the logs again? Also without the VK_LOADER_DEBUG (the layer gets loaded correctly in both cases).
It checks for hevc support at runtime, you can test it manually by running `obs-amf-test`. It doesn't work for me, presumably because of that GPUOpen issue and having to use...
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Changes: * Try to load AMF library before running `obs-amf-test` * Fixed HEVC detection
You only need to install latest amf and amdgpu-pro vulkan driver, nothing else. For Arch see https://github.com/Ashark/archlinux-amdgpu-pro/pull/78 No libdrm or anything is needed, what made the drivers work on Arch...
Again I'll ask to keep troubleshooting out of this PR, thanks. @daedalao Your build is missing jack plugin.
You should at least try with latest version, 1.1.3 is pretty old. It probably won't make a difference tho.
`[obs-vkcapture] Init Vulkan 1.1.3` This 1.1.3 means version of obs-vkcapture. And that is old, can you try with latest version?
I suggest to report this issue to NVIDIA. It used to work at some point in early versions of Wayland enabled driver (515.43.04), so some change in the driver broke...
Can someone please try this patch? ```diff diff --git a/src/vklayer.c b/src/vklayer.c index 4cbfef5..fb48403 100644 --- a/src/vklayer.c +++ b/src/vklayer.c @@ -1487,8 +1487,7 @@ static VkResult VKAPI_CALL OBS_CreateDevice(VkPhysicalDevice phy_device, GETADDR(GetImageSubresourceLayout); GETADDR(GetMemoryFdKHR); -...