NovelRT
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Restructure Engine Namespaces / Areas
From #422 -
Post MVP I want to restructure the engine such that each "area" is its own static/object library, and is then linked into the main "engine" - this should simplify the layout of our include files and flatten them so that we can use PUBLIC_HEADER or whatever. Hopefully this'll enforce a lot more separation between various components.
Issue opened for tracking and discussion