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A C++11 wrapper for NanoVG meant for use with Cinder

Results 4 Cinder-NanoVG issues
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I added CMakeLists.txt files for all the samples. The default shader is preserved so that you can mix nanovg rendering with regular cinder rendering. I also added a simple sample.

Upgrades all Macosx and iOS projects to rec settings and adjusts cinder lib path, also adds IOSurface.framework.

add cinder/filesystem include for linux build

I'm compiling some code with both Cinder-NanoVG and Cinder-imGui blocks, but the font rendering in imGui became solid blocks as soon as NanoVG is rendering stuff. ![screenshot_2017-12-13_03-21-58](https://user-images.githubusercontent.com/15731474/33918669-fddc9224-dfb4-11e7-9ad3-70c23674e904.png) Do you have...