Aureal
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Rolling gradient freezes in place when program exits
The colors persist as they should when the program exits but the rolling effect does not
Yeah, kind of a side effect of how it's written right now. It relies on staying open so it can keep updating the values a few times a second, which is how the official Asus software does it too.
I've got a branch locally as a proof-of-concept that uses a background daemon to handle the LED commands, and a frontend UI that can be closed. But uhhh, it gets pretty broken when the system wakes from sleeping etc.
One day I'll probably get around to cleaning it up.