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separate localview weapon chams with attachments.

Open rrhyast opened this issue 2 years ago • 4 comments

@JannesBonk pls

rrhyast avatar Aug 09 '22 12:08 rrhyast

@JannesBonk pls

i tried but it gives me a debug window with random stuff enabled

JannesBonk avatar Aug 09 '22 12:08 JannesBonk

@JannesBonk pls

i tried but it gives me a debug window with random stuff enabled

how its possible v_ & w_ models having same typo.

rrhyast avatar Aug 09 '22 12:08 rrhyast

@JannesBonk pls

i tried but it gives me a debug window with random stuff enabled

how its possible v_ & w_ models having same typo.

its not that. i tried to make them separate. thats all

JannesBonk avatar Aug 09 '22 12:08 JannesBonk

Check inside the w_ if the entity == the weapons worldmodel and then it will only render the chams on the weapon and different on attachments

propane avatar Oct 04 '22 21:10 propane