picodrive
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incorrect menu rendering
PPSSPP emulator developers have noted that running emulators inside PPSSPP , such as picodrive are giving wrong graphics result due to the fact that picodrive tends to write to hardware buffer to render menu, while PPSSPP assumes that all graphical pipeline writes shall take place through appropriate API and this is implemented in PPSSPP with OpenGL. this direct frame buffer manipulations are unnoticed to PPSSPP rendering pipeline.
is the fix possible?
https://github.com/hrydgard/ppsspp/issues/11112