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CDA Issue in Doom 32XCD
When I switch to CDA in Doom with a correct .cue sheet, it starts the music no problem, plays the correct track, correctly doesn't restart the track if I die, but when I end the level or decide to load another level, CDA goes silent and can't be restarted via switching back to FM and then to CDA.
I checked in Ares and it switches tracks no problem when I end the level, or load another level. But Ares' CDA goes silent if I die. xD
This was a problem in both standalone PicoDrive and RetroArch.