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Desert Demolition crashes after the SEGA logo
Running it on RecalBox on the Pi 400.
While GenesisPlusGX runs it fine, it goes black on PicoDrive after the stylised SEGA logo.
I'm not sure what it is, but can it be fixed?
Not checked with retroarch, but standalone linux version runs fine with my fork. Could you please give the core version and git hash (obtained on the bottom of the quick menu after the game starts)?