starship-olympics
starship-olympics copied to clipboard
A fast-paced local party game with starships that battle in a 2d top-down arena
- [ ] Claim the Banner - [ ] Poseidon - [ ] Spikeball - [ ] Connexxion
We should make more smooth the way we handle saved data (unlocking, options, etc.) when bumping to new version
Shoot a player near an opponent's SkullHole, so that their skull touches the hole. A skull of the wrong color is lighted up, and score is given to the wrong...
This could be only done when shoot_bombs is refactored and linked to all weapons.
Copyright (c) 2022 davefuzz This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ or send a letter to...
Crash in a diamondsnatch level crowded with diamonds: Trying to assign value of type 'Treasure.gd' to a variable of type 'ElementSpawnerGroup.gd'. https://github.com/notapixelstudio/starship-olympics/blob/godot4.x/godot/godot4/arena/managers/SpawnerWaveManager.gd#L55
