machinist
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Fixtures aren't fun. Machinist is.
As in commit: 2839888c92da324a18682970fbde233a1064819d, all cached code was removed, maybe it is better to just update Wiki to reflect the changes
I'm finding that making a new blueprint for a simple little thing isn't always the nicest way to go about doing things, so some flexibility in how `make` is used...
I've found myself frequently creating two blueprints for a single model, one with associations, one without. It would be great if there was a simple switch to turn off/on the...
Issue #84 - https://github.com/notahat/machinist/issues/84 Same problem for me. Provided sample code.
I tried making a blueprint for a has one association (where User has_one Profile: ``` User.blueprint(:with_profile) do profile # I also tried profile(1) end Profile.blueprint do user end ``` But...
I am not sure if this feature exists already. I need ability to do some post processing on a object after all blueprint attribute initialization is done before it is...
I am implementing machinist support for CouchrestModel (creating a blueprint and lathe classes). Should i implement that as a separate gem or should i fork machinist and do it directly...
Hi, I had a model with a field called serial_number, but I was getting a validation failure, because somewhere it was being set to nil. After some investigation, I've found...
could you elaborate on replacing fixtures with machinist on this page please: https://github.com/notahat/machinist/wiki/Installation I cant find any propper way to do it other that this post... which might be wrong:...
I get the following warning when using associations: `DEPRECATION WARNING: Object#returning has been deprecated in favor of Object#tap. (called from block (2 levels) in at ~/SP/spec/spec_helper.rb:73)` The relevant line of...