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OnMessageReceived instand Ratelimit [User Token]
I tried to log only my direct messages. However, when using the OnMessageReceived event, it logs about five messages before disconnecting. It immediately disconnects again when I try to restart it.
Is there a method to receive only direct messages or to avoid getting a RaidLimit?
private void MessageReceived(DiscordSocketClient client, MessageEventArgs message)
{
Logger.Info($"Message Received from {message.Message.Author} he/she sayid {message.Message.Content}");
}