macroquad
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Add glCheckFramebufferStatus to mq_js_bundle.js
add glCheckFramebufferStatus
fixes https://github.com/not-fl3/macroquad/issues/989
the diff is hard to read, i just added
glCheckFramebufferStatus:function(e){return gl.checkFramebufferStatus(e)},
Probably a better idea to add that change here: https://github.com/not-fl3/miniquad/blob/master/js/gl.js
What you changed is a bundle created from that file and a couple others.