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Optional BT_USE_DOUBLE_PRECISION
For now, bullet is compiling with #define BT_USE_DOUBLE_PRECISION, resulting f64 as floating point format everywhere. It will be useful to make that define as a build option.
Here is two problems needed to fix first:
- Ensure that SharedMemory is working without BT_USE_DOUBLE_PRECISION and not using hardcoded double (while AFAIK it use and a lot)
- Make bindgen as a build step - to generate f32/f64 version.
- Make tests for both variants (with a macro or something)