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Object ID Selector node does not take into account object modifiers

Open plushrib opened this issue 1 year ago • 6 comments

Problem statement

when you attach the source grease pencil layer to an armature it stops syncing with the output

Steps to reproduce

  1. make grease pencil layer
  2. convert it to mesh using gp + 2 preset
  3. attach original gp layer to a armature

Expected result

i expected the converted gp mesh to link to the source mesh

Actual result

Screenshot 2023-08-24 232023

Sverchok version v.13.0-alpha

This is especially important for installation-related issues. Please specify how do you install Sverchok: from sverchok-master.zip from github, or from release zip file, or from cloned git repo.

plushrib avatar Aug 25 '23 06:08 plushrib

I'm not sure how it's related to Sverchok. Could you show your node tree?

Durman avatar Aug 25 '23 16:08 Durman

I'm not sure how it's related to Sverchok. Could you show your node tree?

image

plushrib avatar Aug 25 '23 19:08 plushrib

It would be even better if you could attach the file as well =)

Durman avatar Aug 26 '23 04:08 Durman

It would be even better if you could attach the file as well =)

the org. file is huge so i just made a seperate ones with the sv nodes

https://drive.google.com/file/d/1QpIFvf4P7xhed9ZGUd02g_hXOO2Rb3m0/view?usp=sharing

plushrib avatar Aug 26 '23 07:08 plushrib

The problem is that Object ID Selector node does not take into account object modifiers. We could add extra option to the node to check modifiers. For now I can propose such solution =).

image

sverchok_sample.zip

Durman avatar Aug 27 '23 13:08 Durman

The problem is that Object ID Selector node does not take into account object modifiers. We could add extra option to the node to check modifiers. For now I can propose such solution =).

image

sverchok_sample.zip

Thank you! Hope there'll be an offical fix soon!

plushrib avatar Aug 27 '23 19:08 plushrib