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Official server-side plugin system for SCP: Secret Laboratory game.

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Directly remove items using Serial

Everything is explained in the trello bug report -> https://trello.com/c/nHp1zoIT

https://trello.com/c/lAxFOVs1/6105-scp079-godmod-still-annonce-its-death ^ the same things as say in this report

I cannot reload the mutes otherwise as far as I know.

![image](https://github.com/northwood-studios/NwPluginAPI/assets/18099825/a58f5b20-2aa0-4204-bd94-3e1929a1021e)

# Cross-plugin dependency fix This PR fixes an issue where plugins would not load if they referenced another plugin that was not yet loaded. ## The problem: **Assume the following...

Fixed an issue with "Collection was modified" error when using Player.Items in a foreach loop and removing an object. Now, I use `ToList()` to create a new temporary list. *...

It would be fired when a player put his mouse over an item in his inventory. It would be executed in ``Inventory.UserCode_CmdSelectItem__UInt16``

* Nullable is enabled in the project, this is because there are values that can return null but for some reason they do not specify this can be confusing for...