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Gaming input library for Windows.
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Currently throws an exception if XInput load or init fails. Can't really see it happening, but there's no reason to not be flexible about it since the module "system" is...
enhancement
Like non-static runtime linking, and maybe even x86.
enhancement
Hi! I'm having an issue when connecting 2 DInput gamepads of the same model simultaniously. Depending on what order I connect them, sometimes only one of them will work. And...