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[Suggestion]: More distinct Symbiont phases (Because Mar Mar went way too hard for phase 2 theme)

Open FuryJack07 opened this issue 7 months ago • 7 comments

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Description of feature request

So, the idea is, right now, we have 2 VERY different phase themes, with the 1st one being a slower, more menacing theme, and the second phase being fast, intense and super epic... but the Symbiont itself barely changes. no new attacs, the only attack that gets buffed is the wither skull one where it shoots slightly faster, and the only real difference is that it attacks slightly more before disableling and waits a bit less time between attacks.

My idea is, for the first phase, bring back the old evoker fang attack, the one that sucked, and make the Symbiont use that, an even slower wither skull attack and the pull one.

Then, for phase 2, bring all attacks execept for the old evoker fang and the pull one, and buff back up the wither skull one

this way, the music accurately describes the difficloulty and pace of the fight. Mar Mar did an amazing job for the theme, and I want the Symbiont to reflect that

FuryJack07 avatar Jul 16 '24 19:07 FuryJack07