ImGui_GM
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Known Issues
- ~~ImGui uses your mouse position in the window, which doesn't translate well to the GUI layer~~ (Fixed with v1.0.9)
- Sprites are drawn cropped (if enabled by texture packer) (NOTE: Disabling texture cropping for sprites you want to draw in ImGui fixes this problem, but I'll eventually look into changing ImGui.Image to take cropped transparency into account)
- GUI size is not reset after ImGui renders
- The above issue has been fixed but not released as of v1.0.9, see here to find the fix (hint: swap the order of display_set_gui_size/maximize)