nomis51
nomis51
For #62 , it won't work. You can't put in any way a window on top of a true fullscreen window (at least on Windows). Users have to run the...
Here's a demo of something simpler then electron-overlay-window that can be added without rewriting/re-thinking the app workflow. It is more suited for the problem we have (detect window and change...
I did some testing and here is a even simpler and better version giving more informations about the focused window (could have more, but I think that's enough) : ![crossover-window-detection-simple-small](https://user-images.githubusercontent.com/25111613/147158202-48b024b2-5660-42be-b07f-b385958ee326.gif)...
> This is a solid start @nomis51, I appreciate you taking the time to do all of this testing. I still need to setup multiple setting 'profiles'/'presets' (#110) and wire...
Yeah, same here, haven't found any constants or anything for the issues. Win 11 seems to be tricky with a lot of stuff
@DemanNL The lag (the time the crosshair takes to actually follow the mouse) is defnitely less noticable with hardware acceleration disabled. But, still getting some atrocious FPS drops, stuttering and...
It was actually the New Version that was lagging, it was selected by default. A bit more infos, i was recording "Per second" and with "DirectX", to "Files".
Honestly, it was flooding my hard drive and RAM so hard most of the time, so I switched to the good old LICEcap. UI is crappy but its works and...
It's has been 2 weeks by now that I've tried Windows 11 again, I've tried the same games I had issue with, with and without crossover, with and without Hardware...