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UV unwrapping for pixel art. Add-on for Blender

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![image](https://github.com/noio/Pixel-Unwrapper/assets/1551265/e11d633e-3040-4d28-986e-67fbe955007d)

wontfix

![Screenshot 2024-02-23 15:13:31](https://github.com/noio/Pixel-Unwrapper/assets/40721994/fc0e82b8-4c32-4dba-9308-0e6ee84280d3) I've used both unwrap basic and unwrap grid and it unwraps like this.

This is how I handle trapezoids: ![Screenshot 2024-02-13 18:35:08](https://github.com/noio/Pixel-Unwrapper/assets/40721994/b87b8732-da95-4ba8-9048-49c4c23809b8) Note the aligning pixels on the edge: ![Screenshot 2024-02-13 18:35:45](https://github.com/noio/Pixel-Unwrapper/assets/40721994/225ea0e7-3ea7-413b-a501-a86c76a8a1a6) you can even do: ![Screenshot 2024-02-13 18:37:49](https://github.com/noio/Pixel-Unwrapper/assets/40721994/1a503323-7fb4-4e22-998a-305e6a3febb0) I'd really like to...

Hi, love the addon. Will uou be submitting it to the official blender extension page? https://extensions.blender.org

It would be really powerful to be able to move the texture with the uv selection to a new arbitrary position. Minimal implementation: 1. Make a UV selection 2. Press...

Really cool addon! I would love to see a sidebar tab in the UV editor aswell. Im working mostly in the UV editor when UV editing. So it becomes pretty...